

They are all in the Nickel Newspaper building, but some are harder to find. Well Informed - Read all 17 headlines of the Nickel Newspaper.So before getting the Map, make sure to have one of your agents explore the alley behind the S&D diner If you rush through Part 2 and get the Map without getting knocked out, you can't get this. Great Escape - Escape from the sewers.Hotel Tourist - Visit every regular floor on the Hotel, not counting the Penthouse.Hard Won - Complete the game on Hard Mode.

Note that finishing the game on Hard Mode will NOT unlock this, so you have to finish the game at least twice.

Easy Win - Complete the game on Casual Mode.Sky High - Get an Alive (non-Ghost) Character into the Penthouse.Justice - Have the ArrestTron 3000™ arrest the killer.Secret Meeting - Franklin's Flasback - Enter the Hotel (Part 3+).Out Of The Will - Delores Flashback - Talk to the woman at the Bus Stop (Part 2+).*Beephole* - Ransome's Flashback - Talk to Sandy in S&D's Diner (Part 2+).Last One Out - Watch Credits until the End.Part 6 (Secret) - starts immediately after Part 5.Part 5 - starts after getting the 3 requirements for the Will fulfilled.Part 4 - starts after making the arrest.Part 1 - literally just click "New Game".\n\nContact me on ] with feedback or questions. I've done my best.\n\nAt the request of developers, I haven't provided hints for any of the ending section.\n\nThis hint guide will be released in a few stages, so as not to spoil the game too close to release.\n\n] Feel Welcome. \n\nI can't guarantee you'll have a question I haven't answered. But, read this at your own risk.\n\nI won't include easter eggs, although I found a few.\n\nIf there are alternate paths through the game, I don't know them. I'll just try to nudge you in the right direction. So, what is the next best way to get hints? Personally, I always loved the gentle, subtle approach provided by ] \n\nSo, as I reviewed Thimbleweed Park, on hard, ahead of time, and because I loved it so much, in part thanks to the two incredibly small hints that attentive PR person, Emily Morganti, gave me as I played, I want you to have access to the same experience at release, or soon after, if you want it.\n\nI will do my best not to spoil you. (He actually kept those magic marker hint books in his drawer.) \n\nBut, my dad is busy playing games and enjoying his retirement. My dad always promised to ask this friend the following day, but refused to call them after hours. When I was a kid, he had a "friend at work" who was always somehow playing the same game as us. \n\nWhat is the best way to get hints? From my dad.
#Thimbleweed park blood sample full
\n\nWhat sucks about being a game reviewer (for me)? Tight deadlines and having to spoil myself with a full hint via a YouTube Let's Play. The genre has evolved, as has the way we receive hints. \n\nI played the very first graphic adventure games, and I'm still playing several each month now. I currently write up 4 pages on indie games per month, as well as a one page opinion column. ]\n\nHello!\n\nI'm Meghann O'Neill and I've been writing for ] for 10 years.
